Few games are as legendary as the Legend Of Zelda: Ocarina Of Time. When first released on the N64 back in 1998, it helped change the adventure game forever. Though, like most games from nearly 20 years ago, the visuals look quite dated. Even the 3DS Ocarina Of Time remake with updated graphics can still take things a bit further. Enter Unreal Engine 4. The high-powered graphics rendering software has been the favorite of third-party developers looking to recreate classic video games in glorious ultra high-definition, as of late.
The Legend Of Zelda: Ocarina Of Time is lauded as one of the most important titles in video game history. Originally released for then high-tech game console Nintendo 64 in 1998, one of its most famous levels has now been remade in ultra-HD using Unreal Engine 4, the new graphics rendering software engine that has lately inspired numerous incredibly lifelike simulations and tributes to other older, similarly beloved, less graphically-advanced games.
One of the key revelations of the seminal 1999 sci-film The Matrix was (spoiler alert) that most of humanity was trapped inside an elaborate virtual world. At the time, the scenario seemed far-fetched, if not wholly outside the realm of possibility. But 16 years later, scientists are getting much closer to replicating reality with an increasingly indistinguishable computer-generated copy. Just take a look at the latest advances from the University of Michigan's UM3D Lab, which focuses on research into virtual reality, 3D modeling/printing, motion capture, and other emerging technologies.