Fumbling for a cell phone that rang during a meeting can be pretty embarrassing, and tapping out an email on a smartwatch is always a frustrating experience. To make mobile devices even simpler to control, a team of German and American computer scientists has created a patch called the iSkin that turns your epidermis into a digital interface. Just place the patch on your preferred body part, and with a few simple taps, you can answer calls, raise or lower music volume, or type on a bigger smartwatch keyboard without having to grope for the phone in your pocket or bag.
Eugene’s victory was short-lived. Within days, AI researchers had dismissed the chatbot’s achievement as a collection of canned responses. Then they took the Turing Test itself to task. Conceived of as a kind of existential parlor game, the test asks a human and a machine to respond to questions from remote interrogators. A computer mistaken for a person would prove that it had developed the capacity to mimic our own thought processes.
Imagine standing in an open field with a bucket of water balloons and a couple of friends. You've decided to play a game called "Mind." Each of you has your own set of rules. Maybe Molly will throw a water balloon at Bob whenever you throw a water balloon at Molly. Maybe Bob will splash both of you whenever he goes five minutes without getting hit -- or if it gets too warm out or if it's seven o'clock or if he's in a bad mood that day. The details don't matter.
Not all computers are made of silicon. By definition, a computer is anything that processes data, performs calculations, or uses so-called logic gates to turn inputs (for example, 1s and 0s in binary code) into outputs. And now, a small international community of scientists is working to expand the realm of computers to include cells, animals, and other living organisms. Some of their experiments are highly theoretical; others represent the first steps toward usable biological computers. All are attempts to make life perform work now done by chips and circuit boards.
Computers have been beating humans at games for ages, that much is obvious. But a computer scientist from the Universite Paris Diderot in Paris, France has decided to change tack, moving away from complicated data sets, instead creating a vision-based system that can look at a game, learn it, and then play it by learning through "relational structures" instead of long formulae and a database of background knowledge. And it does it very, very well.
Computer scientist Alan Turing's infamous Turing test - possibly the thing he's known best for out of a long resume - is a simple, solid bar for artificial intelligence that's held up since the 1950s. But this weekend that bar was nearly reached. Judges surveyed in the largest-ever Turing competition agreed 29 percent of the time that Eugene Goostman was a 13-year-old boy, and that was good enough for the chatbot to win.